Firebreak
It's wildfire season. Fires are spreading rapidly across your fire district, threatening local communities and the surrounding landscape.
It's your job to contain the flames before they get out of control, but every action takes time, and the farther you operate from your base, the longer it takes.
Actions:
Shovel -> Build firebreaks to stop the fire from spreading.
Fire Hose -> Extinguish burning tiles.
Base -> Set your base location
Controls:
Left click + drag actions onto the map
Left click + drag to move the camera
Settings:
You can disable smoke in the settings menu for better performance or a less challenging experience.
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Oliver_Qberry |
| Made with | Aseprite, Godot |
| Tags | 2D, Pixel Art, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Content | No generative AI was used |





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